วันเสาร์ที่ 18 มิถุนายน พ.ศ. 2554

E3: Hands-on with Final Fantasy XIII-2

E3: Hands-on with Final Fantasy XIII-2 screenshot

Square Enix brings us back into the world of Final Fantasy XIII . Lightning is back rocking a new look and, well, that 's all we really know the story so far. Something bad has happened. Probably.

Story aside, Final Fantasy XIII-2 has a few new heroes and a host of new gameplay features, when it comes to fighting mechanic. One of the new features you think PokemonIndeed.

Final Fantasy XIII-2 (Xbox 360, PlayStation 3 [Previewed])
Developer: Square Enix
Publisher: Square Enix
Be released: 2011

The demo Square Enix set us up on started near the beginning of your adventure in Final Fantasy XIII-2 . Lightning from the last game, telling all the cryptic-like, and speaks about her sister Serah, who comes out throwing a teleporter like Lightning finished her speech. Together with Serah is another newcomer by the name of Noel and a Moogle Mog nickname.

The trio has in Cocoon, an area that was actually referenced arrived XIII . You can expect a number of locations, or have been referred to the direct connection to the last game to explore. The trio don 't have much time, but to visit attractions such as a giant hand comes out of nowhere and attacks our heroes.

The hand belongs to a giant monster called Atlas and is the only thing visible when the hand is the only part of the Atlas, has made his way through a dimensional portal. There is also a body exists, but it is completely transparent at this point in the game.

The combat mechanic of XIII-2 will have a number of changes, the first is the "cinematic action sequences" function and are essentially quick-time events, which during the fighting. The QTEs happens based on how far down Atlas 's health was the first QTE, an easy quick flick to the left on the joystick to avoid Atlas' s huge fist smashed into the ground. Some other QTEs I witnessed the quick development of a button or a quick hit of a button, as they appeared on the screen. See you succeed in nailing the QTE to fill a critical hit. Failure of the QTE you can easily see one or more damage your attack does not cause as much damage.

Another new amendment to the fight was the use of elemental effects. I didn 't really do anything that would take advantage of this, but with spells that deal with what \ sync' \ s happening in the environment (like rain) will increase your attack power's strength.

Towards the end of the fight came in three airships and provide backup to Noel and Zerah, and this ended the first part of the demo. We 're then taken a little further in the demo, where Noel and Serah agreed to get rid of an excavation team was good for Atlas. No one knows how or why Atlas was published, but he 's what needs to be on the destruction Bresha Ruins area and still needs treatment.

The way to the Atlas was a fairly linear path. There were several routes to a few moments, but everything you funneled to your final destination. Enemies are visible if you can get near them and this time the upper hand before jumping into the battle field.

Once the enemy is visible, a face appears at the creature as the Mog Clock. Attack on the creature when the clock Mog green means that you 'll inflicting a first strike before the normal start fights. A yellow face with the monster is, you 'll just enter the fight as normal. Getting a red dial means you enter 'll to the battle, where the monsters have the advantage is.

So that's where things start to turn Pokemon. After defeating a monster, you could have a monster crystal element that the monster is defeated and you just will join your party. Two slots in your fighting party reserved for the main characters in XIII-2 and the third is now a monster, you 've caught reserved.

Each monster has a different style of attack (melee, magic, defensive, etc) and you can choose from monsters by a paradigm shift, the change also changes the protagonist 's attack styles. Monster creatures also have a power bar called "Feral meters" that can unleash the monster filled to a strong special attack of fighting.

Well, that might later in the game, but the Moogle wasn 't one of the monsters you can use in combat. Mog is actually with Noel and Zara as the world and one thing that he is the player with the search for artifacts to help explore scattered throughout the area. You may be an artifact of a transparent ball through spying, to make visible the Mog with his special powers to the spot. Once revealed, the artifacts include items for the heroes to use. He couldn 't do anything else, but I' \ m sure Mog will have more powers and abilities in order to make use of later in the game. KOPPA!

Once I was near Atlas, a "Live Trigger" event is, uh, triggered which revealed an item somewhere else on the map that can help you in the boss fight. This trigger gave me the choice to continue straight to Atlas (and get my ass handed to me) or go after this revealed item which will actually give me an advantage against the full form of Atlas. Before making my choice, I was given several responses to the situation where I could either consult Mog and Serah or just kick reason to the curb and attack Atlas head on. Characters will respond accordingly to your response and may give you hints or clues depending on what you choose.

In most cases, it seems, that are "live trigger" events about which you an advantage against a boss fight more than anything else. You could get around easily, which is revealed to you that, but it just means the fight will take longer to kill them unless you like what I experienced at my hands on. Plus there 's more dialogue and movie clips to see if you enjoy something.

I decided to go for the particular position and as soon as I approached, I was transported to a "Time's Labyrinth", where I was, a series of puzzles on to reach my goal. In this particular set of puzzles, I had a number of balls on a tiled path, disappeared as soon as I came to collect them. Once resolved, I was transported back into the room and removed the "Atlas killing easier thing" device, as I like to call it. What I did. I killed him. It was really easy.

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