วันพุธที่ 21 ธันวาคม พ.ศ. 2554

MassDebate: Sequelitis

MassDebate: Sequelitis screenshot



MassDebate Welcome! We take a controversial topic, the form of a proposal and challenged to make their two competing arguments for and against the proposal. After that, users can vote to decide which candidate to support. Rules for voting are in the bottom of the blog, but you should read the case contenders before voting.




the proposal. "Sequelitis" is excessive in the video game industry







Aurain advocates of the proposal:

Sequelitis is excessive in the video game industry. There is no reason to doubt it. I do not even have a debate, a debate offers the suggestion that he might be wrong. It is not necessary that the debate for one simple reason, it was reduced to three words a little less simple.

Sonic the Hedgehog
Yes, I'm old enough in years to Internet, a child of 23 mature, almost twice the age of most users was 12. Born in 1988, put me in a privileged position in the game: I was a SNES and Sega Mega Drive (Sega Genesis for my friends in America) for children. One of my earliest memories was playing games
Streets of Rage on the Mega Drive and I love it. Streets of Rage 2

was even better.

Streets of Rage 3
was pretty pathetic in comparison, so they called it a day. One of my earliest memories was playing other Sonic the Hedgehog and as you probably know, the series original followed a similar trend.

Sonic the Hedgehog
a bad-ass. You were a blue hedgehog who do not give a shit and I thought, "Sure, I look at these rings them." Was good music and you have to move fast:. Faster than a rainbow to be censored in a bar the night


Sonic the Hedgehog 2 was even better, the music was cool, you need to go even faster! There were some bad-ass levels as the fortress of the wing, and this time Sonic was a friend of a friend, so you can play in cooperative mode with friends. It was very neat . Well done Sega.
In 1994, they took another Sonic game
Sonic 3 . Yes,
Sonic 3
was not as good. More friends, as Knuckles. Seriously, what is an echidna? It does not matter, though I suppose it's not like we have a love triangle. DeviantART, SONIC / FILES / KNUCKLES is not a love triangle. SERIOUSLY. However, it was Sonic 3 game was half finished. If you want the second half of the story he had to buy
Sonic and Knuckles
to go with it. Yes, in 1994 they were preparing this expansion pack button useless as a leader. One move later, Activision with teacher
Modern Warfare
series, but to continue the story would need further discussion and a word boundary.

Sega Event Type Sonic and Knuckles value of money, but you can play as Knuckles ( Sonic is not that love) in
Sonic 2

Sonic 3

. However, since

Sonic and Knuckles
was not as good as

Sonic 2 , Sega decided to cancel the Sonic series there. The blue blur has been recorded in history books, and all was good in the world.





will . It turned out that Sega had seen more of your pet shilling DOTA2 key business areas: In 1993, they released Sonic CD to sell their CDs without value. (Challenge: If you are under 18 years, describes the Mega CD without looking online) were Knuckles Chaotix
value of their improvised Sega 32X. (Challenge: Look online for 32X and try to resist laughing)

Knuckles Chaotix
failed because it was not a Sonic game Sonic

Sonic has always been a platform 2D (keep right on the D-pad) match. However, in 1996, Sega has decided in his infinite wisdom, "Let's do it in 3D will do better!" They were wrong. Not as bad as when they refused to locate
Valkyria Chronicles III
, but close. Sonic 3D

was so terrible that it took three years to reach Japan. probably because people followed the seizure of cargo planes to save them from the terror Sega then Sonic Adventure

to point out that the Dreamcast Sonic could ruin everything they wanted, and no one stops.

Sonic Adventure 2 released in 2001 and it was so bad that literally drowned in shame the Dreamcast . Farewell Shenmue
Skies of Arcadia
and
Soul Calibur
. They were really good.

Sega brazenly continued to 3D games, think of new friends and most foolish of all Sonic titles. Then he saw the best idea: bestiality. What is cooler than Sonic the Hedgehog? What Sonic the hedgehog and a human being to recreate the scene of the horrific forest

Final Fantasy X
? DeviantART cried tears of joy. Humanity as a whole has reached a new low. Sonic certainly reached its lowest point.


But for all titles Sonic the Hedgehog (2006)
is the jewel in the history of the legendary Sonic the failure and horrible. The last time I saw

Sonic (2006)

Finally, Sequelitis is just too much. It is a poison to humanity. Sonic is dead and the cause of death was sequelitis.
Sonic
Generations
is supposed to be good, but I will not fall for it. Sonora deliberately killed Dreamcast, canceled
Shenmue 3
, denied that export
Valkyria Chronicles III
and encouraged a generation of furries from DeviantArt.
not believe me? When was the last time you saw fur Streets of Rage Fan Art PLEASE DO NOT against the proposal:
is "sequelitis" necessary in the game industry? I say, not only that, but PLEASE DO NOT I'll start with a fundamental fact. Sequelae continue to get made because they are sold. They are obviously something that much of the public wants the game. Not all need a new
Madden
Call of Duty
each year, but its existence is received by those who want to jump again in the new gaming experience, but remains familiar year. I realize that saying "people buy" does nothing to demonstrate that it is no exaggeration, but it shows that the market is there, or there are several suites. A common argument against the consequences is that people want original titles. But there are still new games are original,
Spirit trick
Shadows of the Damned . In addition, many of our games began as sequelized original properties of this generation of console:
Mass Effect
Uncharted
Quantcast and
Gears of War
trilogies are all now, but none of these series existed until there few years. Assassins Creed is just four years and is one of the franchises and left sequelized course. Games original will not disappear, it's just what if they do, so they add to the growing list of so-called "excessive" after-effects. It is reasonable that people want more of something good. Although I honestly do not know why Uncharted was done first place. I was desperate my brain and I still I do not understand why they do not know how to do? Do not get me wrong, I understand why they did: It is scientifically formulated to be profitable. I do not understand why a designer had the idea and said, ". Yes, we have to make this concept a reality, "Do not tell a single story, not in one world, and has a unique simple game mechanics (which not even a thing.) Is only 100% all the generic at any time, and I fear that someone, perhaps even a group sombodies is actually paid to the idea. What is even more worrying is that we went three games without introducing a new concept unique. I mean, you think now at least one team member would have thought something new and interesting for a change. Naughty Dog are retarded or something? * Now I'll move on to what they see as the most important reason suites are not "excessive": The fact that a game is a sequel not automatically default to stagnation. Sequelae can develop and build its predecessors, while keeping us in a world we like to visit. Look at the changes in the gameplay and structure Mass Effect
Mass Effect 2
, while one might claim that all changes were for the better, can not be argued that the modernization of the fight, improving the design and streamlining aspects of the role led to a very different experience compared to the original. It seems that the next chapter the third change and improve the game again, keeping our concern with familiar characters and plot points continues.
Some series use its aftermath add or build on their established multiplayer components such as the inclusion of the co-op
Portal 2
. Then you have the consequences that go further and reinvent itself almost completely. I am looking to you,
Zelda II and Resident Evil 4 hell, on the other side of the coin, a series of "original" new IP addresses of origin, more than any other on the market, or later otherwise. A suite in itself does not mean that there is a lack of imagination or creativity that went to make the game, often you can stand on their own feet, as good games in their own right or even better than the original games.
Think of all levels the first games that we which are suites. Kit many people of the year was Skyrim is considered one of the best games of this generation, not bad for a sequel in a series that is twenty-four years and metering. My personal favorite platform 2D is the critically acclaimed
Super Mario Bros. 3
. We talk about later in the series being one of the best in the genre.
In closing, I would get in the hatred of King Sonic Bear after the Games Sonic 2
. Uh, helloooo, Knuckles is the best character in the series? It is a monotreme, after all. And how great was the Chao Garden in games later? Increase in boys provided more hours of fun that first loved O-Ring two Sonic games together. It must be true because I had published on the Internet.
In addition
"... Shenmue 3 Sonic directly canceled, denied the export of Valkyria Chronicles III"
. Yes, I like the way we always prevents excessive suites as a result of more and more. I repeat, PLEASE DO NOT
Quantcast
(* A big thank you to g-off for their valuable contribution over Uncharted.)
Thank Aurain and ZombiePlatypus > for their contribution. Total votes are accumulated and the results given Sun, December 25. Make sure that you get for your vote Sat, December 24.


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