วันพุธที่ 14 ธันวาคม พ.ศ. 2554

Hideo Kojima gets his Revengeance with Metal Gear Rising

Metal Gear Solid
creator Hideo Kojima, producer Atsushi Inaba and Platinum Games, a took office scenario Konami in Los Angeles earlier this week by a

mea culpa
Class : Kojima admits now that Metal Gear Solid
Rising

, although it may have looked good in the trailer back at E3 2010, but did not work.

"in the summer of 2010, the team made ??a presentation to me," he said through a translator, "and I realized the game design not yet. "The vision of the split team between stealth and action, the idea of" all cut "technically worked, but the game was too open and the game was not fun, says Kojima." As a young team told me he wanted a good game just felt good to move, and would never get there, so I decided to cancel the project. "
"But still, we had many things" could still be used, says Kojima. "Motion capture, many good stories, the world view in the game, and I wanted to use that somehow. I wanted

increase

be born again, so when I decided to contact Platinum Games. "

Joystiq



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