Dragon Quest Monsters: Joker 2 slips to Sept. 19
Once before for a 28th August Bug confirmed Dragon Quest Monsters: Joker 2 is now expected on 19th for the DS September arrive. The game was available in Japan (where it is published by Square Enix) since late April and is pleased to run a strong sales. In the first week alone, the game sold more than 620,000 units.
Dragon Quest Monsters: Joker 2 plays much like other games in the Dragon Quest franchise, where turn-based battles, giving players the chance to fight or flee. More than 300 different monsters in the game are available, although about 50 can be obtained only by the proper mixing of two different species.
Dragon Quest Monsters: Joker 2 is its release date of Nintendo 's own Kirby Mass Attack, which is also due on the 19th for the DS September share arrive. For more information, check out GameSpot 's previous coverage of Dragon Quest Monsters: Joker 2
- Comment on this video
Uncharted Collection – review
PS3, Sony, cert: 15, available now
Sometimes it 's all in the execution. Basically, the Uncharted Games - here together in anticipation of the third part 's arrival later this year re-released - are risibly derivative boilerplate. Centred on the wisecracking treasure hunter Nathan Drake exploits, they follow a formula shootings Indiana Jones, daredevil acrobatics and triple-crossing love interests, with enough to make priceless antiquities Neil MacGregor garnished dizzy. These are stereotypes, but with such disarming friendliness and attention to detail that they can not only forgive, but delivered a positive enjoyable.
If the first game's faults (repetitive combat, iffy pacing) are more glaring in retrospect, number two, which added an excellent online multiplayer mode, remains fantastic, a breakneck slalom through collapsing tower blocks, Tibetan temples and ice-bound grottoes, each locale prettier and more far-fetched than the last.
In fact, for the plot is like watching PMQs for fashion tips. As such, this repackaging comes across as slightly redundant, especially given the paucity of added content. Nonetheless, these continue to be games worth playing just don't expect anything too avant-garde.
That's So MMO!: San Diego Surprise
. Clan members now have access to customizable, floating Clan Castles and new Clan Battlefields which can be used "to generate their own gameplay." Clan Citadels can be upgraded a full seven tiers with unlocks such as travel portals and a dragon perch for your very own Clan Dragon available. Jagex are certified masters at shoving a whole mess of Java programming into our little overworked browsers.
"The fires of Isengard will spread," The next major expansion for Lord of the Rings Online "Rise of Isengard", approaches start to the end of September. Players will soon be able to advance to level 75, will visit three new regions, including the Gap of Rohan and stumble their furry hobbit feet in the 24-player raid Draigoch. Anyone keen enough to pre-order will be in fancy extras like XP increases, a Rohirrim mountain style and preference shares Beta access to a shower (which began on Wednesday.) Isengard is not just for naughty old magician more.
Rift
"Earth Abides" -- a free-to-play title that died before leaving Closed Beta. Damnit, am I the only one with my hand up again? This little-known title featuring a veritable zoo of animal races, such as fox and bear, is back (under the new ownership of TurnOut Ventures.) If you like your playable races covered in fur and sporting claws you'll want to investigate the new Beta.
.) This fine, free-to-play RTS will remind you more of
-----
David Moore has run the site gamebunny.com for the past ten years and co-runs torwars.com, a site focused on all things Star Wars: The Old Republic.
Journey beta preview: Feeling small
Over the two week beta, 10,000 players - helped the small-dev test its networking code - 5,000 in the U.S. and Europe in 5000, after co-founder Kellee Santiago thatgamecompany. The beta was a good source of positive reinforcement, the game 's ideas worked. Not bad for the Studio 's first multiplayer game. The networking code, on the other hand, had only one fault. "But it was a really big mistake," H?nicke she said, laughing. There was an immediate and was just as quickly patched. For the next two weeks, the team gathered feedback and enjoyed hearing players write in, exchange of experiences that reach to the game matched 's.
Gallery: Journey (E3)
Journey beta preview: Feeling small originally appeared on Joystiq on Mon, 25 Jul 2011 19:00:00 EST. Please see our terms for use of feeds.
Lucid: indie puzzle game out now on Steam
Steam has a fantastic reputation when it comes to support indie games, and one of the most recent title is on sale through the online store a unique puzzle Clear , That came a few days ago and is now only 3.99. The game will go back to 4.99 when the market ends week SPECIAL, but for now its 20% discount.
I want to enjoy puzzle games, they 're fun, and I can pick them up and put them where I am without worrying about forgetting controls, plot points, or what I am currently on quest. Clear also has an interesting game mechanics that I expect on a mobile device, not the PC, where you can "\ paint" \ a connecting line between the stones are removed from the area. The interesting thing would see it is that the line must remain unbroken. The music is also incredibly cold, and relaxing music can never be a bad thing. Well, if you want to be angry, the Hulk or secretly.
Call of Juarez: The Cartel – review
PS3/Xbox 360/PC, ? 39.99, cert 15 +; Techland / Ubisoft
What is it about the Wild West games? We know that they are highly entertaining as the two previous iterations of Call of Juarez and proved last year 's Red Dead Redemption, so why do they always have so rare?
Still, we foolishly thought, at least here's a new Call of Juarez game to satisfy our craving for Sergio Leone-style grit and shoot-outs. But such expectations were cruelly dashed, as it is set in the present day, featuring a storyline that teams a DEA agent, an FBI agent and an LA Homicide cop as a makeshift task-force taking on a Mexican drug cartel.
Completely changing the essential nature of an established franchise is an unprecedented move for the games industry, and one struggles to fathom the reasoning behind it. In the case of Call of Juarez: The Cartel, you even suspect that it may have been moved to the present day at some point during its development, as it still sports a number of missions set in places like Death Valley and Juarez itself, in which the meticulously created environments are straight out of a Western, yet the modern characters and weaponry seem incongruous.
Once you get your head around Call of Juarez 's sudden reversal ferrets, but you can find a game that is well executed and very enjoyable to play, without really shine in a particular area.
The environments, admittedly, are fantastic, and state-of-the-art visual tricks such as depth of field gives an impressively high-tech feel. The controls are large, supports a mode of concentration, that trigger after killing a certain amount of enemies, which causes everything to enter slow-motion for a period.
Perhaps the imaginative aspect of the game is that each of the three characters - tank, sniper and all-rounder - have their own agenda. The DEA man, for example, is in hock to the bookies and have medication (unseen by the other two) to move to collect his man in the cartel.
The storyline is basic but functional: the trio are drafted in to go after the Mendoza cartel after it bombed the DEA offices. The action begins in an impressively believable rendition of LA's dodgiest environs, but soon branches out into more countrified territory.
The gameplay doesn 't vary enormously, mainly consisting of shooting hordes of enemies, which is AI polished enough that you have a careful approach that heavy use of cover (the game uses a manual and automated system that makes sense and works well).
There are many set pieces reminiscent of Call of Duty 's Breach and Clear-sequences in which you kick in doors and take a room full of drug runners with a slo-mo period to give the edge. There are car chases galore, and helicopters with rockets and machine guns are armed, the equivalent of boss battles.
In other words, it 'sa perfectly decent game (though by no means spectacular), with a three-player drop-in \ co-op and the characters' various secret agenda to add some replay value. But all the way through the renunciation of the western theme nags at you. Can we back our six-shooter, please?
game on the Xbox 360 checks
Rating: 3 / 5
- Games
- Xbox
- Microsoft
- PS3
- PlayStation
- Sony
Spelunky XBLA trailer digs a hole directly to our hearts
Read more Spelunky XBLA trailer digs a hole right in our hearts
Daily Community Hotness: E3 2011 Day 2
Skyrim will be 'less confusing' but not 'more accessible'
"You look at
Interview: Todd Howard On The Scope Of Vision Skyrim [Gamasutra]
Project Zomboid taken offline due to piracy
Project Zomboid has gained a cult following since it released earlier this year. Like all indie games, it relies entirely on dedicated support from fans in order to survive. So when people decide to pirate the game, it's going to hit the studio pretty hard. Hard enough to force the three-man team to take the game offline.
It 's worth noting that the game costs slack stealing five dollars. Stay classy, ??gamers!
"We have always turned a blind eye to piracy had to occasionally even recommend people who have problems with the legit version tries a pirate version, until the problems are solved," said the team. "We know not the potential benefits of viral pirated, and while we obviously prefer people buy our question is, with \."
The question is with an exploit has been published by the 's, allowing people to steal the game en masse, simply by a "update" button. The indie rock team needed from the game, as the risk of losing money, it was again achieved at the cost of development. Hopefully the game will soon be back with more stringent security measures, because people have been enjoying the game and I think it 's only fair that the guys who managed to recoup their investments.
Seriously, if a game like this is taken especially
Carmack: Call of Duty hating indie devs are 'snooty'
Call of Duty
"It's like 'Oh, we're not being creative.' But we're creating value for people -- that's our job! It's not to do something that nobody's ever seen before. It's to do something that people love so much they're willing to give us money for ... So I do get pretty down on people that -- you see some of the indie developers that really take a snooty attitude about this. It's almost as if it's popular, it's not good. And that's just not true."
Review: Bastion
The Kid Type the intro to his criticism, knowing what needs to be done. He takes a pause to say something clever devastating to think, but he 'sa video game reviewer, so that he knows he' ll fail. He taps a different set. Another set yet. The words flow from his fingertips like a good wine from a spilled pitcher at a party where everyone 's wearing something beautiful.
He pauses. He looks at his witty pamphlet against Bastion 'S story. He wishes it was representative of what Bastion actually is.
Bastion (Xbox Live Arcade)
Manufacturer: supergiants Games
Publisher: Warner Brothers
Released: July 20, 2011
MSRP: 1200 Microsoft Points
Bastion
Bastion
It's worth noting that the narrator, despite all the hype surrounding his ability to dynamically commentate your progress, is mostly a case of smoke-and-mirrors. He's not really 's narrator does nothing that hasn't been seen already in inXile's
Bastion , Certainly, but my advice is always one 's expectations low. If a player is in anticipation of a simple dungeon crawler to fight with little beyond mindless pleasures and provide the basis for the acquisition of power, then one is left entirely satisfactory. In anticipation of a revolutionary experience with dynamic storytelling, and more than a few tugs on the heartstrings will inevitably lead to deflation. Bastion presents the idea of ??a dynamic, engaging RPG experience, but the product itself is far away from their ambitions.
Is this game worth playing? Certainly. It 'sa decent little adventure that enough solid gameplay to be worth the money provides. So make sure you do not expect more than that, and it 'll be a worthy buy.
Sony's 3D Display Tech Is So Not New [Video]
Blog Archive
-
►
2013
(339)
- ► กุมภาพันธ์ (137)
-
►
2012
(606)
- ► กุมภาพันธ์ (109)
-
▼
2011
(633)
-
▼
กรกฎาคม
(51)
- Dragon Quest Monsters: Joker 2 slips to Sept. 19
- Uncharted Collection – review
- That's So MMO!: San Diego Surprise
- Journey beta preview: Feeling small
- Dot-a-Pix Light
- Lucid: indie puzzle game out now on Steam
- Call of Juarez: The Cartel – review
- Your Last-Minute Father's Day Video Game Guide
- Spelunky XBLA trailer digs a hole directly to our ...
- Daily Community Hotness: E3 2011 Day 2
- Skyrim will be 'less confusing' but not 'more acce...
- Project Zomboid taken offline due to piracy
- Carmack: Call of Duty hating indie devs are 'snooty'
- Review: Bastion
- Sony's 3D Display Tech Is So Not New [Video]
- Hollywood veteran joins Respawn as art director
- Your Last-Minute Father's Day Video Game Guide [Fa...
- Mad Catz launches ThunderHawk Studios, gets into f...
- Monday Mind Teasers: Happy 4th of July!
- SSX preview: Peaked interest
- Yakuza: Of the End hits the top of slow Japanese s...
- Red Faction: Armageddon demo downloaded a million ...
- Nintendo Selects Collection – review
- Epic "addressing" Gears of Wars 3 campaign leak
- Valve relaunching Team Fortress 2 as free-to-play ...
- Section 8: Prejudice patched, DLC'd and double XP'd
- Happy day: 12 minutes of Batman: Arkham City gameplay
- Crysis 2 DX9 vs. DX11 comparison screens, video
- Preview: The Sims 3 Pets
- New details show Deus Ex is not your average FPS
- Xbox Indies: Ninja, birds and magic floating puzzles
- The 25 best smartphone games of 2011 (so far) – pa...
- Preview: NBA JAM: On Fire Edition
- Review: Half-Minute Hero Super Mega Neo Climax
- Fifa 12 hands-on preview
- Dynasty Warriors: Gundam 3 Hands-On Preview
- The E3 2011 booth babes cometh
- Live show: Mash Tactics plays community picks
- Age of Zombies free on Amazon app store
- Kinect Star Wars - game preview
- 'PixelJunk SideScroller' Is A Retro 'PixelJunk Sho...
- Fan created music video for Portal 2's 'Want You G...
- Ghost Recon Online Q&A With Ubisoft Singapore
- Space Arcade: The Game
- PlayStation Store is finally back up in Japan
- Bug Tunnel Defense
- Divnich Divines: Will the Wii U be a success?
- QA Lead - Daglow Entertainment Sausalito, CA, USA
- GameStop is 'exclusive' place to pre-order Black O...
- F.E.A.R 3 – games review
- Alice: Madness Returns – review
-
▼
กรกฎาคม
(51)