วันจันทร์ที่ 7 พฤศจิกายน พ.ศ. 2554

Opinion: What Makes Combat Fun

[In this edition # altdevblogaday-Opinion article, Vigil Games' senior designer Mike Birkhead looks at what makes fighting games fun video titles such as the analysis of God war, World of Warcraft, and Halo] I covered a lot of different questions about the fight:. how to design your enemies, how to design your meetings combat, how to define space, and the importance of the depth and width. This covers much ground, which is great, but it is ...


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