วันพุธที่ 15 กุมภาพันธ์ พ.ศ. 2555

PS Vita launch titles - reviews

We review some of the key launch games for the new Sony PS Vita, including WipeOut 2048, Uncharted: Golden Abyss and diverted Little

Wipeout 2048

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PS Vita, £ 29.99, 7 + cert, Sony

is a testament to the designer's creative flourishes of the vision of the Republic WipeOut 2048 design still feels fresh and relevant 17 years after the first series was launched on PlayStation. The graphic design studio now defunct series the tone not only in this futuristic racing series, but also PlayStation itself, fonts, menus with futuristic styling and colors that provide a patch Pantone advantage of cultural awareness that There is a video game system had enjoyed before.

And once again, the release of the worlds Vita pocket Sony - designed by the man behind the Japanese technology giant Walkman - it provides a much needed crossing to Helvetica Tokyo-lens heritage study graphic elegance. The logos of racing teams and delivered Feisar classical Systems AG, Quirex, and Pir-hana Auricom are only as strong as when it debuted lighthouse every year, while the release of the menu structure and enjoy the purity, clarity and class.

On the track, however, SCE Studio Liverpool last bubbles with the explosion of particles, the roads clear and graphic details that are quite contemporary. As a showcase of what the handheld is capable of, WipeOut 2048 is unmatched in the launch line-up, ably handling eight vehicles raced through a variety of perspectives richly detailed futuristic New York. A display connected to the volatile kinetic sensation in his hands a new and unusual, a feat of technology that nobody would have dared to dream of the first dream of the original vision of the future WipeOut.

This original vision - at least in terms of the world - has been reviewed and amended WipeOut 2048, a prequel to the class to choose a new way of New York-imagined, half-recreated by the handle forward. The result is a racing game in the world which makes the detail with suspension bridges, skyscrapers and rows of cots Cat Power, the introduction of a strain of realism that is at odds with the cleanliness of Wipeout games by the past.

In practical terms, the career change has two consequences: it becomes harder to distinguish what happens in the storm of detail on the screen while screaming in curves and straight lines to the low, and multiply Load time. Despite the calm cold Wipeout 2048 on the menus - and no errors. The clean screen honeycomb enjoy the wonderful selection form and function step - in the game, the game is more demanding than the previous entries

While the final package that can be difficult to choose their rivals, the intelligibility of a victim of the creative talent of the detailed study of the world. Meanwhile, long load times may take longer than 40 seconds to load each race, a break of at least 20 seconds too long at the time of the instability-fix mobile games on rival platforms.

ramps follow the additional details to the difficulty of how the developer can not intend, and also reducing travel distances Vita analog stick slightly reduces the feeling tight control over the PS3 WipeOut HD. Beyond these technical obstacles, the game was designed with a kind of learning curve (although you will be asked if you want to skip an event if not for him several times) and once it worth through the first season career, you must deactivate the flight and get down to answer adequately the complexities and shortcuts in each track.

Structurally, the game that is based on the types of events interspersed with which is included within their capabilities for defense, weapons or pure speed and acceleration based on the criteria of race. And eight straight races of men are not activities that focus on combat, even let you drive the wrong way around the track to try to score hits on their opponents.


probably the best in the whole region is a dream, like neon, endless race track where your ship automatically speeds up, your only job of running from one side to nibble your health up 'that it is exhausted. The series of events feels a little weak in the later stages of the game, but the increasing demands on your driving skills to ensure the interest is derived from the ongoing challenge of mounting.

The multilayer structure directly reflects the output of the single player campaign, the general objectives of layers on the big races themselves. Each race comes with a particular goal - not necessarily find themselves in pole position - and how to earn gold stars to perform these tasks in order to advance through the main board. The change between the campaigns of one or more players is in contact with a persistent icon in the map screen, and the son of the structure of the two halves into a coherent whole.

Despite its visual consistency with the previous titles that share the surname WipeOut 2048 represents a concerted effort to develop a series of interesting ways, while making the rational, sober characteristics of the hand again. This objective is a mixed success, often sacrificing refinement, in exchange for the novelty, but in which the creativity of a new energy and a renewed sense of character can be found.

Simon Parkin


Uncharted: Golden Abyss ? ? ? ?

PS Vita, £ 39.99, 16 + certified, SCE Bend Studio / Sony

is fair to say that Sony has a lot riding on Uncharted: Golden Abyss. This game, after all, is an example of the experience deeper, richer Sony hopes will appeal to players of mobile phones for its new handheld console. To be honest, its success or failure is probably the best litmus test might be one of the perils of the Vita PS.

therefore help the cause of the huge Sony, like all other entries in the series Uncharted, The Abyss Gold is a well written, deeply engaging and visually stunning game. Set before the first entry in the Uncharted series, he is confident adventurer Nathan Drake on the track a little Spanish gold in the jungles of Central America. Before the first half hour is up, he was betrayed, killed, and was associated with a daring archeologist wife (is there any other kind in these games?). The pair of them set out to find his missing grandfather and hilarity inevitably follows.

curve persons Studio Sony have assured Abyss Gold remains true to the values ??of mass production fantastic. They did not deviate much from the entire game, which is a mixture of platforms puzzle solving, fighting and the odd instance of stealth. Players can use the game of double-Drake sticks to move and the view of the camera and buttons to meet your range of motion. For most, the controls are intuitive and comfortable.

However, players will experience the rare cases where you use the game and the touch pad interface, while some of these little additions are fun - like using the front and touch surface back to clean a newly discovered track, others are very irritating, like hitting QTE needed to defeat the enemy in close combat. One can not help thinking that many of these characteristics may - and should - assigned to the traditional controls of the console. It seems that the only reason is because Sony has invested a lot of money so the PSVita has many additional features, you are so determined, the player will use them and Jolly.
Nick Cowen

Frobisher said ? ? ? ? ? ? Little or deviant


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