วันอังคารที่ 7 กุมภาพันธ์ พ.ศ. 2555
NeverDead - review
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Xbox 360, PS3, Konami, cert: 15, out: now
Powered by the rebellion of the study in the UK,
- NeverDead is something of a pleasant surprise - a fun third-person shoot-'em-established with a new twist. Bryce player character, a demon hunter in the world tired and joking with a history of hatred for the undead, is immortal. Its members fly, but he will keep fighting, but with the ability to incremental as he takes more damage. Stir desperate body parts itinerant add an extra layer of tension to many impressive setpieces usually.
Apart from this single clever idea, however, the game tends to sink. The design poorly implemented can lead to frequent breakdowns of tension, physical and clumsy weapons to reduce a series of fights for a windfall. Dubbing begins lovely rough around the edges, but after a while, the characterization of a dimension begins to grate. Too bad, since only a little more could have produced something really special.
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