วันอาทิตย์ที่ 2 ตุลาคม พ.ศ. 2554

Fantastic Arcade: Closure is kind of like Limbo but good

Fantastic Arcade: Closure is kind of like Limbo but good screenshot

[All week, I'll bring you coverage of the game arcade indie fantastic festival in Austin, TX. Be sure to check Flixist for my coverage of the Festival of Fantastic Film Festivals partner.]

did not like Limbo

. I do not know, the most popular opinion, right? Something about his pair of "gotcha" traps, numerous checkpoints and visually boring, repetitive got in the way of my enjoying their hit-and-miss design enigmas.

Now that the crowd is on its way to the pole outside my house, we must hurry and tell you closing
. As
Limbo is a puzzle game minimalist black and white with a very small team (two boys). Contrary
Limbo
prefer to enjoy my time with this game and wait for full release. Read on to know why (rod later, please.)

closing

(PlayStation Network)

Developer : closure of the team

Author:

Closing Team

To be released: early 2012

Yes

closing

seems strangely familiar to a Flash game that played a couple of years, probably because it is a flash game that played a couple of years. After a successful 2009 version of the indie game blogs that had over

Braid

, creator Glaiel Tyler decided to rebuild

closing

as a version of the PlayStation Network. Everything from the graphics for the levels have been updated for this version of the console. When the original flash was about 90 minutes long, this new version will be closer to eight hours.


closing

is full of deadly traps and restarted, but what I do well with these things is that the game is divided into small levels. These levels are slightly more compact than Photo Photo Braid

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