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Review: AirMech

Review: AirMech screenshot

way back through the mists of time - 1990 to be precise - the RTS genre fans were treated fairly new so sometimes Moba retrospectively considered one of the first in the world, Herzog Zwei. Widgets controlled flight, a mechanism that could transform the combat units and air transport to different parts of the battlefield. Despite its cult status later, the title does not work very well in North America, although a little more successful in Europe, but not enough to stop being a scalable end bag. Until now, that is.

AirMech is largely the child Herzog Zwei and its creator RTS '90 was cited as the main source of inspiration for MOBA free-to-play centered on Mecca. This spiritual successor is better than the previous one, and is not as intensive micromanagement. This is largely a product of the time, however, still captures what made the film so compelling worship for 20 years AirMech

(PC)


Developer: Carbon Games

Editorial
Games carbon
Release Date: November 8, 2012

MSRP: Free ($ 29.99 for the package Beta)

AirMech

task players with a control mechanism in the air that can quickly turn into a giant treadmill murder. Rifles, rockets, or even a sword and a shield laser, patrolling the battlefields of the future for traces of explosives colors for diving. It is all about the battles separated, and waives a full single player campaign -. While certainly not worse for

mainly multiplayer is a problem, and fighters against opponents or opposing teams in a war for control cards filled bases, some of which are defended by AI. Players can choose to fight in a battle against the AI, either alone or with a partner, but beyond learning the ropes or trying new loadouts, there is little reason to fight against these enemies controlled by the computer - which n 'is too bright.

Combat

others, that's what this is all about. It is an experience frantic, often chaotic action without downtime and constant and dizzying. Players wander the map units support, throwing around enemy bases in the crossfire, or ordered to patrol areas, capture outposts, or attack the giant enemy base heavy armor . Or it could just be a big ol 'robot and put the daylights out of some robots live poor and unhappy.

To capture an outpost - which is essentially a plant - as its inhabitants be destroyed by attacking the building itself, and robotic troops should be sent to capture every node in it. Unlike vehicles, soldiers can not give orders, and are never static only if they adhere to an outpost. The rest of the time, they are constantly pushing his way forward, taking everything that moves as they make their way to the nearest building.

By themselves, these troops can be very vulnerable, but some of the most important units in the game - which is a good idea to protect them by providing a more robust escort. However, the loss of these units is easy to overcome, because he was constantly automatically and can even be built by the player.

one main action that pushes players to keep an eye on: money. The money is used to buy more troops and units, and is provided by the outposts and enhanced by generating money that can be added to a player's loadout, but only if you have already purchased. Even if you're filthy stinking rich - rich enough to wear a top hat and monocle - being limited by a stop population. However, this plug may be extended by selecting a driver or with certain articles.

The AirMechs, of which there are many choices, they have special abilities that can be accessed when you level up in a game. According to the mechanism, may allow you to heal units, missiles, melee weapons shoots, or wield the cargo robbery, more valuable. The mechs are distinguished by their greater speed and damage resistance. Its powers are limited by the fuel, however, and when it runs slower become incapable of units, or use his powers. Replace the fuel is as easy as returning an outpost. Health can be regenerated in the same manner.

I became very partial to Mecca Osprey myself. This is a support mechanism that can heal and move more units. I am delighted to get four tanks near a enemy outpost and watch as enemies try to send in vain. They could not attack me as I am healing one, but people can be stupid.

AirMechs new drivers, units and items can be purchased at the store between fights. There are a variety of supply, and there is something in the trial that allows players to temporarily use without spending prestige - the currency of the game Congratulations can earn simply by participating, if players obviously win victory. Give people a little boost are the missions that, once completed, will give you a small amount of praise. These are simple things like "reaches the level x" or "kill x number of y" are not particularly interesting, but give a slight feeling of progression and should please those who are goal oriented .

There are many things that can be purchased by paying players through diamonds, a coin is not available to the unwashed masses. Unfortunately, they are far from being purely cosmetic, but do not necessarily provide an unfair advantage to those who are willing to part with their money. Instead, provide more options for those players and accelerate your progress. Using a F2P account, made me feel that I was not really gaining prestige as much as I would have expected as I only lost a battle, but I earn enough for my Osprey and some units - including the terrifying explosive Creepers Photo Photo Minecraft Photo Photo , of all things -. I was enjoying a lot Photo


Find best price for : --Osprey--

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