วันจันทร์ที่ 26 กรกฎาคม พ.ศ. 2553
Kingdoms of Amalur: Reckoning is 38 Studios' first game, due fall 2011
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While Reckoning isn't 38 Studios' long-in-development MMO, codenamed Copernicus, it takes place in the same "mysterious and magical new fantasy world created by New York Times best-selling author R. A. Salvatore." Developed by Big Huge Games, which 38 acquired from THQ last year, Reckoning is "being developed under the leadership of" Ken Rolston, who you may recognize as lead designer of Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.
With a fall 2011 release window, you can imagine details are scant, but Rolston did have something to say about his game. After detailing the contributions from novelist Salvatore and artist Todd McFarlane, Rolston said, "And we've added something new that we've always wanted from the genre -- a fast-paced, graphically stimulating action combat experience with fluid control and immersive, discoverable gameplay fans haven't seen before in other fantasy RPGs."
Once again, we 'is sure to learn more about Thursday, when McFarlane, Rolston, Salvatore, and 38 Studios Bossman Curt Schilling on the scene at Comic-Con for a panel discussion on the game.
Kingdoms of Amalur: Reckoning is 38 Studios' first game, due fall 2011 originally appeared on Joystiq on Tue, 20 Jul 2010 10:20:00 EST. Please see our terms for use of feeds.
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